

Just an ordinary day in the streets of Akihabara, where a miko with a naginata fights a maid with a Bullet Bill hammer… and, wait, am I hearing the Steins Gate theme?! A rocky start The interested readers will find a full rundown of the changes in this video and in this Mizuumi wiki page, courtesy of Keobas, who also acted as a consultant for this article. Since I have not played the original game, I will talk only about Omnia. Whether this will be good or not, only time and labbing will tell. However, Phantom Breaker: Omnia went in a completely unexpected direction, changing the game system down to the fundamentals. Okay, on PC we got a chibi beat’em up spin-off based on said game, but it’s not really the same thing.ĭespite my original interest, I quickly forgot about it, only to find out that Phantom Breaker was going to have an updated re-release in 2022, thanks to a new publisher, Rocket Panda Games… and that said game would have had a public, free demo to test, at least until 28 February!īefore I start with my impressions on the demo, I need to address the elephant in the room: Omnia is not a plain remaster of Extra, which might or might not be a good thing.Īccording to a couple players I have asked, the original Phantom Breaker: Extra was already quite okay in terms of balance and variety, and needed only some minor changes and quality of life improvements (for example, a functioning rollback netcode). That game was Phantom Breaker, and - to my chagrin - it was released only on Xbox360 and PS3, consoles from a generation I skipped completely. You can imagine my surprise when I found out that Kurisu Makise from the aforementioned visual novel was… huh, a playable guest character in a 2011 fighting game developed by MAGES Inc. The story was gripping and I loved every second of it. and I worked at SERNCERN as a member of an antimatter experiment from 2013 to 2018), I had to turn my willing suspension of disbelief up to eleven, but I have no regrets. For a short period of my life, I was even kind of obsessed with it, down to watching the OVA movie in German - when I was still in the process of learning the language. and published by Rocket Panda Games! GATE OF STEINERĪ disclaimer, first and foremost: I loved Steins Gate. This time, we are talking about a limited time demo of an upcoming remake, Phantom Breaker: Omnia, developed by MAGES Inc. Finally, a new article for the Deep Doujin Dive series, in which we delve into obscure, rare, non-mainstream or not very well known Japanese fighting games and review their mechanics, aesthetic, and appeal.
